Render[in] 3


To create stunning images, Render[in] 3 now includes its own built-in physical engine, emphasizing physical rendering quality, precision, material accuracy, and energy conservation.


Choose among many pre-set modes (indoor, outdoor, low light) and different definitions (speed, medium, quality), to quickly set the best results! If you want to fine tune the settings you can manually modify each cursor to set your own values.

Ambient Occlusion

This new option in Render[in] 3 allows users to display a global ambient occlusion to create virtual shadows in small areas where natural light doesn’t go. It brings more depth and relief to both interior and exterior scenes.




Render[in] 3 is even more realistic when it comes to the distribution and dispersion of artificial lights. A light is created from any SketchUp group or component; a single surface creates a spotlight, while a volume creates a point light. Easily find and edit these Render[in] Lights in the Outliner with the text.

Neon shader

In addition, neon lights have been completely updated for this version with considerable gains in terms of quality and calculation speed.



Render[in] 3 brings you a new visual effect called the Architect Camera. This function works well for tall buildings as well as for normal sized objects. Using this technique, you get a 2-point perspective keeping the vertical lines parallel.





Designed and developed by Abvent for architects, designers, photographers and the professional imagery industry, iVisit360 is an innovative technology dedicated to panoramic and virtual tour presentations. Sharing 360° panoramas on mobile devices or on the Internet is simple, fun and effective with iVisit360.  Abvent has developed two new free players:  HTML5 and Windows Phone players.

Render[in] is fully-integrated into SketchUp and uses the same settings, so learning how to create high-definition renderings is fast and easy. Once the model is ready, Render[in] brings designs to life, by offering realistic additions like a 3D sky, four types of clouds, and modifiable lighting sources. Render[in] also offers additional texture settings to choose from, like specular reflection and shininess, and auto-bump for materials.


Real-time Preview 
Render[in], a powerful, fully-integrated rendering engine developed for
SketchUp, offers real-time preview for ‘what you see is what you get’ results.
The Render[in] preview window follows your movements and makes every
change you want – every step of the way.
With Render[in] you can:

•quickly create a high definition rendering with no size limitation
•use existing SketchUp parameters and add new ones
•create a photo-realistic project environment (water, sand, grass) and a 3D sky with clouds
•create artificial light sources
•see the final result in a real-time radiosity preview window

Because you already know your preferred modeler as well as you do, Render[in] uses the same SketchUp settings, to make learning how to create high-definition renderings fast and easy.
Once your model is ready, Render[in] will bring your designs to life, by offering realistic additions like a 3D sky, four types of clouds, and modifiable lighting sources.

Render[in] uses: •SketchUp textures and materials
•SketchUp sun positions and shadows
•SketchUp ground and background
•SketchUp camera positions
•SketchUp project location

Improved textures 
Render[in] gives you even more texture settings to choose from, like specular reflection and shininess, and auto-bump for materials. Render[in] gives you the high-definition, realistic renderings you’ve been looking for, in a powerful, easy-to-use application.

With Render[in], you can: •add reflection and shininess to the materials in your scenes
•add auto-bump to your materials for realistic textures

Enhanced 3D environment 
Render[in] offers additional environment settings in addition to those already available in
SketchUp. With features like 3D sky, four types of clouds, sand, water, and grass, it’s easy to
create realistic environment for your scenes. All changes to your scene are updated
automatically in the preview window.

With Render[in], you can: •create a realistic, 3D sky
•add four types of mix and match clouds
•add pre-defined ground textures, like sand, water, and grass

Artificial lighting 
Lighting is key to setting the mood for your scenes. With Render[in], you can create and change the lighting in your rendered scenes easily and quickly, and see the changes automatically in thereal-time preview window.

With Render[in], you can: •simulate sun and sky lighting
•simulate night and day
•create 3D lighting objects
•create smooth shadows


2 新增功能


Just as in photography, the respect of color is essential in rendering. Render[in] 2’s new radiosity engine improves images for a better perception of colors, textures, and materials.  Thanks to both the ISO and Shutter parameters, it is now easier than ever to fine-tune a scene’s lighting.  In addition to these quality improvements, Render(in) 2 is faster than ever. The average is TWO times faster.


Create a true, virtual tour inside your project with multi-node panoramas. Everything needed for viewing panoramas on your website is automatically created by Render[in]. The free player is based on Flash™ technology and is compatible with Macintosh, Windows, Linux and even Androïd operating systems. For iPhone and iPad users, a special application allows you to view and share these panoramas. The iVisit 3D App is available in two versions (Lite and Pro) from the App Store. iVisit 3D Lite is free, but is limited to one viewing per day.


As you know, Render[in] allows you to add spotlights and point lights to your SketchUp model…and Render[in] 2 now offers more… neon lighting! Simply change the “light emitting” parameter of the material to enlight your scene.


Do you use SketchUp’s photo match feature?  Want to add a background picture to your Render[in] image? Render[in] 2 lets you add a background image to your rendering.  It’s so easy!


With Render(in) 1 only an auto-bump was use with texture. Now you can import the image you want, just select it on your hard drive, and you get the relief you want on your model

6. 無限地面高度調整

7. 可匯出Artlantis 4格式材質參數整合運用
8. 新增 Photoshop PSD 圖層格式的輸出